GameLoop Podcast #GL54: Q&A session with Pascal Luban, lead level designer on Splinter Cell multiplayer games

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The opportunity to ask any questions to a 30-year design veteran in the game industry. [Spotify | iTunes | YouTube | Feed RSS | Link diretto]

Name & position of speaker:
Pascal Luban, creative director & game designer, freelance.
www.gamedesignstudio.com

Short bio:
Pascal works as game designer since 1995 for studios and publishers like Activision, SCEE and Ubisoft. He was lead game designer on Alone In The Dark – The New Nightmare and lead Level designer on the multiplayer versions of both Splinter Cell – Pandora Tomorrow and Chaos Theory. Leveraging his console design experience, he is also working on mobile games.

His first game for mobile platforms, The One Hope, was published in 2007 by the publishers Gmedia and received the Best In Gaming award at the 2009 Digital Media Awards in Dublin. Pascal is a regular contributor to Game Developer and gives workshops throughout Europe.

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