Buongiorno 🙂 Non sono pagato da PacktPub ma in questo periodo pubblicano libri affini al gamedev 😀 Il libro free del giorno (fino all’una di notte)
Procedural Content Generation for C++ Game Development
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation
Through this book, you’ll create games that are non-predictable and dynamic and have a high replayability factor
Get a breakdown of the key techniques and approaches applied to a real game.
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