L’autore di PONCHO ha pubblicato un lungo e doloroso post-mortem del suo gioco…

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E la indie horror story del giorno è…

“On the date of writing this, over a year after releasing on multiple platforms, Delve Interactive has not yet made a single penny from PONCHO.”

“It feels horrible to write that down, but there it is. We still have all the debt as well as painful/wonderful memories and experiences though. A year after the initial release, we released the Wii U version which had similar result as the first one. We’ve since developed patches for the Wii U and PS4 versions while working new day jobs, but we have been prevented from actually handing them over to the platforms.”

“Forgetting the political and celebrity deaths aspects of 2016, it has been one of the saddest years of our lives. All that time. All that money. All that sacrifice. Nothing in return but huge debts. Money was never important to us, but we hoped to at least have enough to spend on another game full time. We pretty much stopped writing updates and social media posts, it was too depressing to think about. I had trouble holding jobs after going through a series of mental breakdowns.”

PONCHO – A Postmortem

ubm.io
This is where I go through all the trials and tribulations of creating a multi platform indie game over 4 years. It’s been a long journey, and maybe by reading this you won’t make the same mistakes…

<>… ho smesso di leggere dopo aver visto l’immagine. La gente deve veramente smettere di darsi pacche sulle spalle…

meanwhile il publisher ha risposto nei commenti http://www.gamasutra.com/blogs/DanHayes/20170106/288790/PONCHO__A_Postmortem.php#comment291079

PONCHO – A Postmortem

www.gamasutra.com
This is where I go through all the trials and tribulations of creating a multi platform indie game over 4 years. It’s been a long journey, and maybe by reading this you won’t make the same mistakes we did. Enjoy!

Zack Bell ci ha scritto un articolo https://zackbellgames.com/2017/01/10/first-games-marketing-publishing-and-postmortems/

First Games, Marketing, Publishing, and Postmortems

zackbellgames.com
Hello patrons (and non-patrons), I have to begin with a disclaimer because this article is in addition to the two articles that I have committed to delivering to my patrons each month. Additionally…

e il publisher ha risposto pure su Destructoid, dove c’è pure la contro-risposta del tipo https://www.destructoid.com/the-makers-of-poncho-have-some-words-of-wisdom-for-indie-developers-410568.phtml#comment-3090830314

The makers of Poncho have some words of wisdom for indie developers

www.destructoid.com
Also the Vita port has been canceled, . Poncho, the cute little indie puzzle platformer, has been out for well over a year. Did you play it? I didn’t, and apparently, I’m not alone in that. Despite being released on Steam, the PS4 and Wii U, the game was not successfu…

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